What are the actual min/max values for float and double (C++)

The std::numerics_limits class in the <limits> header provides information about the characteristics of numeric types.

For a floating-point type T, here are the greatest and least values representable in the type, in various senses of “greatest” and “least.” I also include the values for the common IEEE 754 64-bit binary type, which is called double in this answer. These are in decreasing order:

  • std::numeric_limits<T>::infinity() is the largest representable value, if T supports infinity. It is, of course, infinity. Whether the type T supports infinity is indicated by std::numeric_limits<T>::has_infinity.

  • std::numeric_limits<T>::max() is the largest finite value. For double, this is 21024−2971, approximately 1.79769•10308.

  • std::numeric_limits<T>::min() is the smallest positive normal value. Floating-point formats often have an interval where the exponent cannot get any smaller, but the significand (fraction portion of the number) is allowed to get smaller until it reaches zero. This comes at the expense of precision but has some desirable mathematical-computing properties. min() is the point where this precision loss starts. For double, this is 2−1022, approximately 2.22507•10−308.

  • std::numeric_limits<T>::denorm_min() is the smallest positive value. In types which have subnormal values, it is subnormal. Otherwise, it equals std::numeric_limits<T>::min(). For double, this is 2−1074, approximately 4.94066•10−324.

  • std::numeric_limits<T>::lowest() is the least finite value. It is usually a negative number large in magnitude. For double, this is −(21024−2971), approximately −1.79769•10308.

  • If std::numeric_limits<T>::has_infinity and std::numeric_limits<T>::is_signed are true, then -std::numeric_limits<T>::infinity() is the least value. It is, of course, negative infinity.

Another characteristic you may be interested in is:

  • std::numeric_limits<T>::digits10 is the greatest number of decimal digits such that converting any decimal number with that many digits to T and then converting back to the same number of decimal digits will yield the original number. For double, this is 15.

It's all to be found in numeric_limits.

But BEWARE

For some reason unknown to me, std::numeric_limits<float>:min() does not return the minimum float. Instead it returns the smallest positive float that is represented in normalized form. To get the minimum, use std::numeric_limits<float>::lowest(). I kid you not. Likewise for other floating point types, i.e. double and long double.

http://en.cppreference.com/w/cpp/types/numeric_limits


Alright. Using what I learned from here (thanks everyone) and the other parts of the web I wrote a neat little summary of the two just in case I run into another issue like this.

In C++ there are two ways to represent/store decimal values.

Floats and Doubles

A float can store values from:

  • -340282346638528859811704183484516925440.0000000000000000 Float lowest
  • 340282346638528859811704183484516925440.0000000000000000 Float max

A double can store values from:

  • -179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.0000000000000000 Double lowest

  • 179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.0000000000000000 Double max

Float's precision allows it to store a value of up to 9 digits (7 real digits, +2 from decimal to binary conversion)

Double, like the name suggests can store twice as much precision as a float. It can store up to 17 digits. (15 real digits, +2 from decimal to binary conversion)

e.g.

     float x = 1.426;
     double y = 8.739437;

Decimals & Math

Due to a float being able to carry 7 real decimals, and a double being able to carry 15 real decimals, to print them out when performing calculations a proper method must be used.

e.g

include

typedef std::numeric_limits<double> dbl; 
cout.precision(dbl::max_digits10-2); // sets the precision to the *proper* amount of digits.
cout << dbl::max_digits10 <<endl; // prints 17.
double x = 12345678.312; 
double a = 12345678.244; 
// these calculations won't perform correctly be printed correctly without setting the precision.


cout << endl << x+a <<endl;

example 2:

typedef std::numeric_limits< float> flt;
cout.precision(flt::max_digits10-2);
cout << flt::max_digits10 <<endl;
float x =  54.122111;
float a =  11.323111;

cout << endl << x+a <<endl; /* without setting precison this outputs a different value, as well as making sure we're *limited* to 7 digits. If we were to enter another digit before the decimal point, the digits on the right would be one less, as there can only be 7. Doubles work in the same way */

Roughly how accurate is this description? Can it be used as a standard when confused?