What is "error C2061: syntax error : identifier "?
That's a pretty common mistake - you have circular include dependency.
Looking at your code, you should replace #include "Player.h"
with class Player;
in Collision.h
. This is called "forward declaration" and will break the circular dependency.
Also, it would be good to add include guards, for example:
#ifndef MY_PLAYER_CLASS
#define MY_PLAYER_CLASS
...
#endif
And this should be done for each header you write.
Circular dependency or you're using a C compiler for C++ code
You have a circular include dependency. Collision.h includes Player.h and vice versa. The simplest solution is to remove #include "Collision.h"
from Player.h
, since the Collision
class is not needed in the Player
declaration. Besides that, it looks like some of your includes in Collision.h
can be replaced by forward declarations:
// forward declarations
class Player;
class Platform;
class Collision
{
public:
Collision(void);
~Collision(void);
static bool IsCollision(Player &player, Platform& platform);
};
You can then put the includes in Collision
's implementation file.