What is the math behind the Colour Wheel
I was playing around with making an HSL-based color wheel in Excel VBA, using tiny cells as "pixels", and it turned out pretty well, so I thought I'd share.
This demonstrates conversion between HSL and RGB as well as how to programmatically draw lines/circles on any grid — even spreadsheet cells.
The code is ready to run as-is:
Option Explicit
Const colorSheetName = "COLORS"
Const pi = 3.14159265358979
Const squareSize = 3.75 'cell square size (pts)
Const cDiameter = 80# 'circle diameter (cells)
Const numAngles = 360# 'number of angles (lines to draw)
Sub CalculateColorWheel()
Dim ws As Worksheet, radsPerAngle As Double, radius As Long, xStop As Double, _
yStop As Double, z As Integer, xyLength As Double, lineDot As Long, _
lineLength As Long, h As Byte, s As Byte, v As Byte, r As Byte, g As Byte, b As Byte
Set ws = ThisWorkbook.Sheets.Add 'create new worksheet
On Error Resume Next 'ignore error
Application.DisplayAlerts = False 'ignore warning
ThisWorkbook.Sheets(colorSheetName).Delete 'delete worksheet (if exists)
Application.DisplayAlerts = True 'stop ignoring warnings
On Error GoTo 0 'stop ignoring errors
With ws
.Name = colorSheetName 'name the new sheet
.Rows.RowHeight = squareSize 'set rowheight
.Columns.ColumnWidth=widthToColumnWidth(squareSize) 'match columnwidth to row
ActiveWindow.DisplayGridlines = False 'hide gridlines
ActiveWindow.DisplayHeadings = False 'hide row/col headings
radius = cDiameter / 2 'centre point
lineLength = radius * 1.5 'dots per angle (line)
radsPerAngle = (360 / numAngles) * pi / 180 'radians=a(degrees)×pi÷180°
Debug.Print "Grid size=" & .[a1].Height & "×" & .[a1].Width _
& ", Diameter:" & cDiameter _
& ", Area=" & Round(pi * radius ^ 2, 0) _
& ", Circumference=" & Round(2 * pi * radius, 0) _
& ", Radians per Angle=" & Round(radsPerAngle, 3) _
& " × " & numAngles & " angles" 'stats
For z = 0 To numAngles - 1 'loop through each angle
For lineDot = 1 To lineLength 'loop thru length of line
xyLength = radius * (lineDot / lineLength) 'calc dot xy& offset top-left
xStop = Int(Cos(radsPerAngle * z) * xyLength) + radius + 2 'x (column)
yStop = Int(Sin(radsPerAngle * z) * xyLength) + radius + 2 'y (row)
If .Cells(yStop, xStop).Interior.Pattern=xlNone Then 'skip colored cells
h = ((z + 1) / numAngles) * 255 'hue=angle
s = (lineDot / lineLength) * 255 'saturation=radius
v = 255 'maximum brightness. (Adjustable)
HSVtoRGB h, s, v, r, g, b 'convert HSV to RGB
.Cells(yStop, xStop).Interior.Color=rgb(r,g,b) 'color the cell
dots = dots + 1
End If
Next lineDot
Application.StatusBar = Format(z / (numAngles - 1), "0%")
DoEvents 'don't lag
Next z
End With
Beep
Application.StatusBar = "Finished drawing color circle (" & dots & " colors)"
End Sub
Public Function widthToColumnWidth(pts As Double) As Double
'convert desired column width (points) to Excel "ColWidthUnits"
'12pts and under is a 1:12 ratio of (colWidthUnits:Pts).
' Over 12pts: 1:12 for 1st unit, then 1:(75/11) for remainder
Select Case pts
Case Is <= 0: widthToColumnWidth = 0
Case Is <= 12: widthToColumnWidth = pts / 12
Case Else: widthToColumnWidth = 1 + (pts - 12) / (75 / 11) '
End Select
End Function
Public Sub HSVtoRGB(h As Byte, s As Byte, v As Byte, r As Byte, g As Byte, b As Byte)
Dim minV As Byte, maxV As Byte, Chroma As Byte, tempH As Double
If v = 0 Then
r = 0: g = 0: b = 0
Else
If s = 0 Then
r = v: g = v: b = v:
Else
maxV = v: Chroma = s / 255 * maxV: minV = maxV - Chroma
Select Case h
Case Is >= 170: tempH = (h - 170) / 43: g = 0
If tempH < 1 Then
b = maxV: r = maxV * tempH
Else: r = maxV: b = maxV * (2 - tempH): End If
Case Is >= 85: tempH = (h - 85) / 43: r = 0
If tempH < 1 Then
g = maxV: b = maxV * tempH
Else: b = maxV: g = maxV * (2 - tempH): End If
Case Else: tempH = h / 43: b = 0
If tempH < 1 Then
r = maxV: g = maxV * tempH
Else: g = maxV: r = maxV * (2 - tempH): End If
End Select
r = r / maxV * (maxV - minV) + minV
g = g / maxV * (maxV - minV) + minV
b = b / maxV * (maxV - minV) + minV
End If
End If
End Sub
How to run this in Excel: Paste the code above and paste into a regular module. (Select code, Ctrl+C to copy, then in Excel, hold Alt and hit F11+I+M and then Ctrl+V to paste, and F5 to run.) ð¤
More Information:
- Wikipedia: HSL and HSV
- Wikipedia: Color Wheel - HSL
- colormatters.com : Basic Color Theory
- Wikipedia : Midpoint circle algorithm
A colour wheel (such as the Mac OS X colour picker, pictured below) displays hue and saturation (two of the three components from the HSV colour space). The hue varies with the angle, and the saturation varies with the radius. Typically there's a separate slider for the value (aka brightness).
See Wikipedia for how to convert back and forth between HSV and RGB. Or there may be an API for your programming language of choice. For example, Python has the colorsys
library.
If you want a color wheel like the example you provided (and like most color wheels you'll find in a craft store paint section), where red is opposite green and blue is opposite yellow-orange, purple opposite yellow, etc., you can simply do the following math to modify hue of HSL or HSV to get the legacy hue...
double ToLegacyHue(double modernHue) {
modernHue = ((modernHue % 360) + 360) % 360; // normalize 360 > modernHue >= 0
double ret = 0;
if(modernHue < 60) {
ret = modernHue * 2;
} else if(modernHue < 120) {
ret = modernHue + 60;
} else {
ret = (modernHue - 120) * 0.75 + 180;
}
return ret;
}
double FromLegacyHue(double legacyHue) {
legacyHue = ((legacyHue % 360) + 360) % 360; // normalize 360 > legacyHue >= 0
double ret = 0;
if(legacyHue < 120) {
ret = legacyHue / 2;
} else if(legacyHue < 180) {
ret = legacyHue - 60;
} else {
ret = (legacyHue - 180) / 0.75 + 120;
}
return ret;
}
Have a look at http://www.easyrgb.com it has the algorithms behind many color conversions. Here's the RGB -> HSV one.
var_R = ( R / 255 ) //RGB from 0 to 255
var_G = ( G / 255 )
var_B = ( B / 255 )
var_Min = min( var_R, var_G, var_B ) //Min. value of RGB
var_Max = max( var_R, var_G, var_B ) //Max. value of RGB
del_Max = var_Max - var_Min //Delta RGB value
V = var_Max
if ( del_Max == 0 ) //This is a gray, no chroma...
{
H = 0 //HSV results from 0 to 1
S = 0
}
else //Chromatic data...
{
S = del_Max / var_Max
del_R = ( ( ( var_Max - var_R ) / 6 ) + ( del_Max / 2 ) ) / del_Max
del_G = ( ( ( var_Max - var_G ) / 6 ) + ( del_Max / 2 ) ) / del_Max
del_B = ( ( ( var_Max - var_B ) / 6 ) + ( del_Max / 2 ) ) / del_Max
if ( var_R == var_Max ) H = del_B - del_G
else if ( var_G == var_Max ) H = ( 1 / 3 ) + del_R - del_B
else if ( var_B == var_Max ) H = ( 2 / 3 ) + del_G - del_R
if ( H < 0 ) H += 1
if ( H > 1 ) H -= 1
}