What's the need of array with zero elements?

This is a way to have variable sizes of data, without having to call malloc (kmalloc in this case) twice. You would use it like this:

struct bts_action *var = kmalloc(sizeof(*var) + extra, GFP_KERNEL);

This used to be not standard and was considered a hack (as Aniket said), but it was standardized in C99. The standard format for it now is:

struct bts_action {
     u16 type;
     u16 size;
     u8 data[];
} __attribute__ ((packed)); /* Note: the __attribute__ is irrelevant here */

Note that you don't mention any size for the data field. Note also that this special variable can only come at the end of the struct.


In C99, this matter is explained in 6.7.2.1.16 (emphasis mine):

As a special case, the last element of a structure with more than one named member may have an incomplete array type; this is called a flexible array member. In most situations, the flexible array member is ignored. In particular, the size of the structure is as if the flexible array member were omitted except that it may have more trailing padding than the omission would imply. However, when a . (or ->) operator has a left operand that is (a pointer to) a structure with a flexible array member and the right operand names that member, it behaves as if that member were replaced with the longest array (with the same element type) that would not make the structure larger than the object being accessed; the offset of the array shall remain that of the flexible array member, even if this would differ from that of the replacement array. If this array would have no elements, it behaves as if it had one element but the behavior is undefined if any attempt is made to access that element or to generate a pointer one past it.

Or in other words, if you have:

struct something
{
    /* other variables */
    char data[];
}

struct something *var = malloc(sizeof(*var) + extra);

You can access var->data with indices in [0, extra). Note that sizeof(struct something) will only give the size accounting for the other variables, i.e. gives data a size of 0.


It may be interesting also to note how the standard actually gives examples of mallocing such a construct (6.7.2.1.17):

struct s { int n; double d[]; };

int m = /* some value */;
struct s *p = malloc(sizeof (struct s) + sizeof (double [m]));

Another interesting note by the standard in the same location is (emphasis mine):

assuming that the call to malloc succeeds, the object pointed to by p behaves, for most purposes, as if p had been declared as:

struct { int n; double d[m]; } *p;

(there are circumstances in which this equivalence is broken; in particular, the offsets of member d might not be the same).


This is a hack actually, for GCC (C90) in fact.

It's also called a struct hack.

So the next time, I would say:

struct bts_action *bts = malloc(sizeof(struct bts_action) + sizeof(char)*100);

It will be equivalent to saying:

struct bts_action{
    u16 type;
    u16 size;
    u8 data[100];
};

And I can create any number of such struct objects.


The idea is to allow for a variable-sized array at the end of the struct. Presumably, bts_action is some data packet with a fixed-size header (the type and size fields), and variable-size data member. By declaring it as a 0-length array, it can be indexed just as any other array. You'd then allocate a bts_action struct, of say 1024-byte data size, like so:

size_t size = 1024;
struct bts_action* action = (struct bts_action*)malloc(sizeof(struct bts_action) + size);

See also: http://c2.com/cgi/wiki?StructHack