What's the purpose of std::to_integer?
it's just really a nice looking alternative for a C-like cast and nothing more?
You say that as though it's some trivial detail.
Casts are dangerous. It's easy to cast something to the wrong type, and often compilers won't stop you from doing exactly that. Furthermore, because std::byte
is not an integral type in C++, working with numerical byte values often requires a quantity of casting. Having a function that explicitly converts to integers makes for a safer user experience.
For example, float(some_byte)
is perfectly legal, while to_integer<float>(some_byte)
is explicitly forbidden. to_integer<T>
requires that T
is an integral type.
to_integer
is a safer alternative.
I should include a whole header for such a function
If by "whole header", you mean the same header you got std::byte
from and therefore is already by definition included...
std::to_integer<T>(some_byte)
is equivalent to T(some_byte)
if it actually compiles. T(some_byte)
is equivalent to the unsafe C-style cast of (T)some_byte
, which can do scary things. On the other hand, std::to_integer
is appropriately constrained to only work when it is safe:
This overload only participates in overload resolution if
std::is_integral_v<IntegerType>
is true.
If the T
was not actually an integer type, rather than potentially having undefined behavior, the code won't compile. If the some_byte
was not actually a std::byte
, rather than potentially having undefined behavior, the code won't compile.
Beyond the expression of intent and safety issues already mentioned, I get the idea from the committee discussion on the paper that it’s meant to be like std::to_string
and might have more overloads in the future.