When to use earlyclobber constraint in extended GCC inline assembly?

By default, the compiler assumes all inputs will be consumed before any output registers are written to, so that it's allowed to use the same registers for both. This leads to better code when possible, but if the assumption is wrong, things will fail catastrophically. The "early clobber" marker is a way to tell the compiler that this output will be written before all the input has been consumed, so it cannot share a register with any input.

GNU C inline asm syntax was designed to wrap a single instruction as efficiently as possible. You can put multiple instructions in an asm template, but the defaults (assuming that all inputs are read before any outputs are written) are designed around wrapping a single instruction.

It's the same constraint syntax as GCC uses in its machine-description files that teach the compiler what instructions are available in an ISA.


Minimal educational example

Here I provide a minimal educational example that attempts to make what https://stackoverflow.com/a/15819941/895245 mentioned clearer.

This specific code is of course not useful in practice, and could be achieved more efficiently a single lea 1(%q[in]), %out instruction, it is just a simple educational example.

main.c

#include <assert.h>
#include <inttypes.h>

int main(void) {
    uint64_t in = 1;
    uint64_t out;
    __asm__ (
        "mov %[in], %[out];" /* out = in */
        "inc %[out];"        /* out++ */
        "mov %[in], %[out];" /* out = in */
        "inc %[out];"        /* out++ */
        : [out] "=&r" (out)
        : [in] "r" (in)
        :
    );
    assert(out == 2);
}

Compile and run:

gcc -ggdb3 -std=c99 -O3 -Wall -Wextra -pedantic -o main.out main.c
./main.out

This program is correct and the assert passes, because & forces the compiler to choose different registers for in and out.

This is because & tells the compiler that in might be used after out was written to, which is actually the case here.

Therefore, the only way to not wrongly modify in is to put in and out in different registers.

The disassembly:

gdb -nh -batch -ex 'disassemble/rs main' main.out

contains:

   0x0000000000001055 <+5>:     48 89 d0        mov    %rdx,%rax
   0x0000000000001058 <+8>:     48 ff c0        inc    %rax
   0x000000000000105b <+11>:    48 89 d0        mov    %rdx,%rax
   0x000000000000105e <+14>:    48 ff c0        inc    %rax

which shows that GCC chose rax for out and rdx for in.

If we remove the & however, the behavior is unspecified.

In my test system, the assert actually fails, because the compiler tries to minimize register usage, and compiles to:

   0x0000000000001055 <+5>:     48 89 c0        mov    %rax,%rax
   0x0000000000001058 <+8>:     48 ff c0        inc    %rax
   0x000000000000105b <+11>:    48 89 c0        mov    %rax,%rax
   0x000000000000105e <+14>:    48 ff c0        inc    %rax

therefore using rax for both in and out.

The result of this is that out is incremented twice, and equals 3 instead of 2 in the end.

Tested in Ubuntu 18.10 amd64, GCC 8.2.0.

More practical examples

  • multiplication implicit output registers
  • non-hardcoded scratch registers: GCC: Prohibit use of some registers