Why do 64-bit DLLs go to System32 and 32-bit DLLs to SysWoW64 on 64-bit Windows?

I believe the intent was to rename System32, but so many applications hard-coded for that path, that it wasn't feasible to remove it.

SysWoW64 wasn't intended for the dlls of 64-bit systems, it's actually something like "Windows on Windows64", meaning the bits you need to run 32bit apps on a 64bit windows.

This article explains a bit:

"Windows x64 has a directory System32 that contains 64-bit DLLs (sic!). Thus native processes with a bitness of 64 find “their” DLLs where they expect them: in the System32 folder. A second directory, SysWOW64, contains the 32-bit DLLs. The file system redirector does the magic of hiding the real System32 directory for 32-bit processes and showing SysWOW64 under the name of System32."

Edit: If you're talking about an installer, you really should not hard-code the path to the system folder. Instead, let Windows take care of it for you based on whether or not your installer is running on the emulation layer.


Ran into the same issue and researched this for a few minutes.

I was taught to use Windows 3.1 and DOS, remember those days? Shortly after I worked with Macintosh computers strictly for some time, then began to sway back to Windows after buying a x64-bit machine.

There are actual reasons behind these changes (some would say historical significance), that are necessary for programmers to continue their work.

Most of the changes are mentioned above:

  • Program Files vs Program Files (x86)

    In the beginning the 16/86bit files were written on, '86' Intel processors.

  • System32 really means System64 (on 64-bit Windows)

    When developers first started working with Windows7, there were several compatibility issues where other applications where stored.

  • SysWOW64 really means SysWOW32

    Essentially, in plain english, it means 'Windows on Windows within a 64-bit machine'. Each folder is indicating where the DLLs are located for applications it they wish to use them.

Here are two links with all the basic info you need:

  • MSDN File System Redirector

  • SysWow64 Explained

Hope this clears things up!


I should add: You should not be putting your dll's into \system32\ anyway! Modify your code, modify your installer... find a home for your bits that is NOT anywhere under c:\windows\

For example, your installer puts your dlls into:

\program files\<your app dir>\

or

\program files\common files\<your app name>\

(Note: The way you actually do this is to use the environment var: %ProgramFiles% or %ProgramFiles(x86)% to find where Program Files is.... you do not assume it is c:\program files\ ....)

and then sets a registry tag :

HKLM\software\<your app name>
-- dllLocation

The code that uses your dlls reads the registry, then dynamically links to the dlls in that location.

The above is the smart way to go.

You do not ever install your dlls, or third party dlls into \system32\ or \syswow64. If you have to statically load, you put your dlls in your exe dir (where they will be found). If you cannot predict the exe dir (e.g. some other exe is going to call your dll), you may have to put your dll dir into the search path (avoid this if at all poss!)

system32 and syswow64 are for Windows provided files... not for anyone elses files. The only reason folks got into the bad habit of putting stuff there is because it is always in the search path, and many apps/modules use static linking. (So, if you really get down to it, the real sin is static linking -- this is a sin in native code and managed code -- always always always dynamically link!)