APKs or App Bundles are available to 64-bit devices but they only have 32-bit native code
For future reference:
It's an issue with google play and x86 build that do not offers a 64bit counterpart code. Disabling x86 build fix this issue.
Reference: https://forum.unity.com/threads/successful-unity-aab-build-not-compliant-with-the-google-play-64-bit-requirement.729035/
The problem started on 08/20/2019.
Make sure Edit > Project Settings > Player > Configuration > Scripting Backend is set to IL2CPP and Target Architectures > ARM64 is ticked.
Add this
ndk.abiFilters 'armeabi-v7a','arm64-v8a','x86','x86_64'
in build.gradle(Mobile:app)
file