C# Interlocked Exchange

There's an overload for Interlocked.Exchange specifically for float (and others for double, int, long, IntPtr and object). There isn't one for uint, so the compiler reckons the closest match is the generic Interlocked.Exchange<T> - but in that case T has to be a reference type. uint isn't a reference type, so that doesn't work either - hence the error message.

In other words:

  • Your current code works because it calls Interlocked.Exchange(ref float, float).
  • Changing it to uint fails because there's no applicable overload. The exact error message is caused by the compiler guessing that you mean Interlocked.Exchange<T>(ref T, T).

As for what to do, the options are any of:

  • Potentially use int instead, as Marc suggests.
  • If you need the extra range, think about using long.
  • Use uint but don't try to write lock-free code

Although obviously Exchange works fine with some specific value types, Microsoft hasn't implemented it for all the primitive types. I can't imagine it would have been hard to do so (they're just bits, after all) but presumably they wanted to keep the overload count down.


Although ugly, it is actually possible to perform an atomic Exchange or CompareExchange on an enum or other blittable value type of 64 bits or less using unsafe C# code:

enum MyEnum { A, B, C };

MyEnum m_e = MyEnum.B;

unsafe void example()
{
    MyEnum e = m_e;
    fixed (MyEnum* ps = &m_e)
        if (Interlocked.CompareExchange(ref *(int*)ps, (int)(e | MyEnum.C), (int)e) == (int)e)
        {
            /// change accepted, m_e == B | C
        }
        else
        {
            /// change rejected
        }
}

The counterintuitive part is that the ref expression on the dereferenced pointer does actually penetrate through to the address of the enum. I think the compiler would have been within its rights to have generated an invisible temporary variable on the stack instead, in which case this wouldn't work. Use at your own risk.

[edit: for the specific type requested by the OP]

static unsafe uint CompareExchange(ref uint target, uint v, uint cmp)
{
    fixed (uint* p = &target)
        return (uint)Interlocked.CompareExchange(ref *(int*)p, (int)v, (int)cmp);
}

[edit: and 64-bit unsigned long]

static unsafe ulong CompareExchange(ref ulong target, ulong v, ulong cmp)
{
    fixed (ulong* p = &target)
        return (ulong)Interlocked.CompareExchange(ref *(long*)p, (long)v, (long)cmp);
}

(I also tried using the undocumented C# keyword __makeref to achieve this, but this doesn't work because you can't use ref on a dreferenced __refvalue. It's too bad, because the CLR maps the InterlockedExchange functions to a private internal function that operates on TypedReference [comment mooted by JIT interception, see below])


[edit: July 2018] You can now do this more efficiently using the System.Runtime.CompilerServices.​Unsafe library package. Your method can use Unsafe.As<TFrom,TTo>() to directly reinterpret the type referenced by the target managed reference, avoiding the dual expenses of both pinning and transitioning to unsafe mode:

static uint CompareExchange(ref uint target, uint value, uint expected) =>
    (uint)Interlocked.CompareExchange(
                            ref Unsafe.As<uint, int>(ref target),
                            (int)value,
                            (int)expected);

static ulong CompareExchange(ref ulong target, ulong value, ulong expected) =>
    (ulong)Interlocked.CompareExchange(
                            ref Unsafe.As<ulong, long>(ref target),
                            (long)value,
                            (long)expected);

Of course this works for Interlocked.Exchange as well. Here are those helpers for the 4- and 8-byte unsigned types.

static uint Exchange(ref uint target, uint value) =>
    (uint)Interlocked.Exchange(ref Unsafe.As<uint, int>(ref target), (int)value);

static ulong Exchange(ref ulong target, ulong value) =>
    (ulong)Interlocked.Exchange(ref Unsafe.As<ulong, long>(ref target), (long)value);

This works for enumeration types also--but only so long as their underlying primitive integer is exactly four or eight bytes. In other words, int (32-bit) or long (64-bit) sized. The limitation is that these are the only two bit-widths found among the Interlocked.CompareExchange overloads. By default, enum uses int when no underlying type is specified, so MyEnum (from above) works fine.

static MyEnum CompareExchange(ref MyEnum target, MyEnum value, MyEnum expected) =>
    (MyEnum)Interlocked.CompareExchange(
                            ref Unsafe.As<MyEnum, int>(ref target),
                            (int)value,
                            (int)expected);

static MyEnum Exchange(ref MyEnum target, MyEnum value) =>
    (MyEnum)Interlocked.Exchange(ref Unsafe.As<MyEnum, int>(ref target), (int)value);

I'm not sure whether the 4-byte minimum is a fundamental to .NET, but as far as I can tell it leaves no means of atomically swapping (values of) the smaller 8- or 16-bit primitive types (byte, sbyte, char, ushort, short) without risking collateral damage to adjacent byte(s). In the following example, BadEnum explicitly specifies a size that is too small to be atomically swapped without possibly affecting up to three neighboring bytes.

enum BadEnum : byte { };    // can't swap less than 4 bytes on .NET?

If you're not constrained by interop-dictated (or otherwise fixed) layouts, a workaround would be to ensure that the memory layout of such enums is always padded to the 4-byte minimum to allow for atomic swapping (as int). It seems likely, however, that doing so would defeat whatever purpose there might have been for specifying the smaller width in the first place.



[edit: April 2017] I recently learned that when .NET is running in 32-bit mode (or, i.e. in the WOW subsystem), the 64-bit Interlocked operations are not guaranteed to be atomic with respect to non-Interlocked, "external" views of the same memory locations. In 32-bit mode, the atomic guarantee only applies globablly across QWORD accesses which use the Interlocked (and perhaps Volatile.*, or Thread.Volatile*, TBD?) functions.

In other words, to obtain 64-bit atomic operations in 32-bit mode, all accesses to those QWORD locations must occur through Interlocked in order to preserve the guarantees, and you can't get cute assuming that (e.g.) direct reads are protected just because you always use Interlocked functions for writing.

Finally, note that the Interlocked functions in the CLR are specially recognized by, and receive special treatment in, the .NET JIT compiler. See here and here This fact may help explain the counter-intuitiveness I mentioned earlier.


[edit:] Mea culpa and apologies to @AnorZaken since my answer is similar to his. I honestly didn't see it before posting mine. I'll keep this for now in case my text and explanations are useful or have additional insights, but credit for prior work properly goes to Anor.


Although I have another solution on this page, some people might be interested in a totally different approach. Below, I give a DynamicMethod which implements Interlocked.CompareExchange for any 32- or 64-bit blittable type, which includes any custom Enum types, the primitive types that the built-in method forgot (uint, ulong), and even your own ValueType instances--so long as any of these are dword (4-bytes, i.e., int, System.Int32) or qword (8-bytes, long, System.Int64) sized. For example, the following Enum type won't work since it specifies a non-default size, byte:

enum ByteSizedEnum : byte { Foo }     // no: size is not 4 or 8 bytes

As with most DynamicMethod implementations of runtime-generated IL, the C# code isn't beautiful to behold, but for some people the elegant IL and sleek JITted native code make up for that. For example, in contrast to the other method I posted, this one doesn't use unsafe C# code.

To allow automatic inference of the generic type at the call site, I wrap the helper in a static class:

public static class IL<T> where T : struct
{
    // generic 'U' enables alternate casting for 'Interlocked' methods below
    public delegate U _cmp_xchg<U>(ref U loc, U _new, U _old);

    // we're mostly interested in the 'T' cast of it
    public static readonly _cmp_xchg<T> CmpXchg;

    static IL()
    {
        // size to be atomically swapped; must be 4 or 8.
        int c = Marshal.SizeOf(typeof(T).IsEnum ?
                                Enum.GetUnderlyingType(typeof(T)) :
                                typeof(T));

        if (c != 4 && c != 8)
            throw new InvalidOperationException("Must be 32 or 64 bits");

        var dm = new DynamicMethod(
            "__IL_CmpXchg<" + typeof(T).FullName + ">",
            typeof(T),
            new[] { typeof(T).MakeByRefType(), typeof(T), typeof(T) },
            MethodInfo.GetCurrentMethod().Module,
            false);

        var il = dm.GetILGenerator();
        il.Emit(OpCodes.Ldarg_0);    // ref T loc
        il.Emit(OpCodes.Ldarg_1);    // T _new
        il.Emit(OpCodes.Ldarg_2);    // T _old
        il.Emit(OpCodes.Call, c == 4 ?
                ((_cmp_xchg<int>)Interlocked.CompareExchange).Method :
                ((_cmp_xchg<long>)Interlocked.CompareExchange).Method);
        il.Emit(OpCodes.Ret);

        CmpXchg = (_cmp_xchg<T>)dm.CreateDelegate(typeof(_cmp_xchg<T>));
    }
};

Technically, the above is all you need. You can now call CmpXchgIL<T>.CmpXchg(...) on any appropriate value type (as discussed in the intro above), and it will behave exactly like the built-in Interlocked.CompareExchange(...) in System.Threading. For example, lets say you have a struct containing two integers:

struct XY
{
    public XY(int x, int y) => (this.x, this.y) = (x, y);   // C#7 tuple syntax
    int x, y;
    static bool eq(XY a, XY b) => a.x == b.x && a.y == b.y;
    public static bool operator ==(XY a, XY b) => eq(a, b);
    public static bool operator !=(XY a, XY b) => !eq(a, b);
}

You can now atomically publish the 64-bit struct just as you would expect with any CmpXchg operation. This atomically publishes the two integers so that it is impossible for another thread to see a 'torn' or inconsistent pairing. Needless to say, easily doing so with a logical pairing is hugely useful in concurrent programming, even more so if you devise an elaborate struct that packs many fields into the available 64 (or 32) bits. Here's an example of the call-site for doing this:

var xy = new XY(3, 4);      // initial value

//...

var _new = new XY(7, 8);    // value to set
var _exp = new XY(3, 4);    // expected value

if (IL<XY>.CmpXchg(ref xy, _new, _exp) != _exp)  // atomically swap the 64-bit ValueType
    throw new Exception("change not accepted");

Above, I mentioned that you can tidy up the call site by enabling type inference so that you don't have to specify the generic parameter. To do this, just define a static generic method in one of your non- generic global classes:

public static class my_globals
{
    [DebuggerStepThrough, MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static T CmpXchg<T>(ref T loc, T _new, T _old) where T : struct => 
                                                 _IL<T>.CmpXchg(ref loc, _new, _old);
}

I'll show the simplified call site with a different example, this time using an Enum:

using static my_globals;

public enum TestEnum { A, B, C };

static void CompareExchangeEnum()
{
    var e = TestEnum.A;

    if (CmpXchg(ref e, TestEnum.B, TestEnum.A) != TestEnum.A)
        throw new Exception("change not accepted");
}

As for the original question, ulong and uint work trivially as well:

ulong ul = 888UL;

if (CmpXchg(ref ul, 999UL, 888UL) != 888UL)
    throw new Exception("change not accepted");

Tags:

C#

Interlocked