Changing language on the fly in swift
Basically you have to teach you bundle how to switch languages by loading different bundle files.
I translated my Objective-C code to Swift — with leaving the NSBundle category untouched.
The result is a view controller class that offers a languageDidChange()
method for overriding.
NSBundle+Language.h
#import <Foundation/Foundation.h>
@interface NSBundle (Language)
+(void)setLanguage:(NSString*)language;
@end
NSBundle+Language.m
#import "NSBundle+Language.h"
#import <objc/runtime.h>
static const char associatedLanguageBundle=0;
@interface PrivateBundle : NSBundle
@end
@implementation PrivateBundle
-(NSString*)localizedStringForKey:(NSString *)key
value:(NSString *)value
table:(NSString *)tableName
{
NSBundle* bundle=objc_getAssociatedObject(self, &associatedLanguageBundle);
return bundle ? [bundle localizedStringForKey:key
value:value
table:tableName] : [super localizedStringForKey:key
value:value
table:tableName];
}
@end
@implementation NSBundle (Language)
+(void)setLanguage:(NSString*)language
{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
object_setClass([NSBundle mainBundle],[PrivateBundle class]);
});
objc_setAssociatedObject([NSBundle mainBundle], &associatedLanguageBundle, language ?
[NSBundle bundleWithPath:[[NSBundle mainBundle] pathForResource:language ofType:@"lproj"]] : nil, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
@end
AppDelegate.swift
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
NSNotificationCenter.defaultCenter().addObserver(self, selector: "languageWillChange:", name: "LANGUAGE_WILL_CHANGE", object: nil)
let targetLang = NSUserDefaults.standardUserDefaults().objectForKey("selectedLanguage") as? String
NSBundle.setLanguage((targetLang != nil) ? targetLang : "en")
return true
}
func languageWillChange(notification:NSNotification){
let targetLang = notification.object as! String
NSUserDefaults.standardUserDefaults().setObject(targetLang, forKey: "selectedLanguage")
NSBundle.setLanguage(targetLang)
NSNotificationCenter.defaultCenter().postNotificationName("LANGUAGE_DID_CHANGE", object: targetLang)
}
}
BaseViewController.swift
import UIKit
class BaseViewController: UIViewController {
@IBOutlet weak var englishButton: UIButton!
@IBOutlet weak var spanishButton: UIButton!
deinit{
NSNotificationCenter.defaultCenter().removeObserver(self)
}
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: "languageDidChangeNotification:", name: "LANGUAGE_DID_CHANGE", object: nil)
languageDidChange()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func switchLanguage(sender: UIButton) {
var localeString:String?
switch sender {
case englishButton: localeString = "en"
case spanishButton: localeString = "es"
default: localeString = nil
}
if localeString != nil {
NSNotificationCenter.defaultCenter().postNotificationName("LANGUAGE_WILL_CHANGE", object: localeString)
}
}
func languageDidChangeNotification(notification:NSNotification){
languageDidChange()
}
func languageDidChange(){
}
}
ViewController.swift
import UIKit
class ViewController: BaseViewController {
@IBOutlet weak var helloLabel: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
}
override func languageDidChange() {
super.languageDidChange()
self.helloLabel.text = NSLocalizedString("Hello", comment: "")
}
}
instead of using subclasses of BaseViewController, your viewcontrollers could also post "LANGUAGE_WILL_CHANGE" and listen for "LANGUAGE_DID_CHANGE"
I pushed the complete project here: ImmediateLanguageSwitchSwift
As answered by "vikingosegundo" above was having category in Objective c
So here is Swift extension
version
import ObjectiveC
private var associatedLanguageBundle:Character = "0"
class PrivateBundle: Bundle {
override func localizedString(forKey key: String, value: String?, table tableName: String?) -> String {
let bundle: Bundle? = objc_getAssociatedObject(self, &associatedLanguageBundle) as? Bundle
return (bundle != nil) ? (bundle!.localizedString(forKey: key, value: value, table: tableName)) : (super.localizedString(forKey: key, value: value, table: tableName))
}
}
extension Bundle {
class func setLanguage(_ language: String) {
var onceToken: Int = 0
if (onceToken == 0) {
/* TODO: move below code to a static variable initializer (dispatch_once is deprecated) */
object_setClass(Bundle.main, PrivateBundle.self)
}
onceToken = 1
objc_setAssociatedObject(Bundle.main, &associatedLanguageBundle, (language != nil) ? Bundle(path: Bundle.main.path(forResource: language, ofType: "lproj") ?? "") : nil, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
remains code will same as mentioned by "vikingosegundo"
Corrections are always welcome :)