unity animator get current playing animation code example
Example 1: how to know if the animator playing animation unity
bool AnimatorIsPlaying(){ return animator.GetCurrentAnimatorStateInfo(0).length > animator.GetCurrentAnimatorStateInfo(0).normalizedTime; }
Example 2: unity get currently playing animation
anim.GetCurrentAnimatorClipInfo(0)[0].clip.name
m_Animator = gameObject.GetComponent<Animator>();
m_CurrentClipInfo = this.m_Animator.GetCurrentAnimatorClipInfo(0);
m_CurrentClipLength = m_CurrentClipInfo[0].clip.length;
m_ClipName = m_CurrentClipInfo[0].clip.name;