Direct boost serialization to char array
If you do not know the size of the data you are sending in advance, this is a generic way to serialize into an std::string
:
// serialize obj into an std::string
std::string serial_str;
boost::iostreams::back_insert_device<std::string> inserter(serial_str);
boost::iostreams::stream<boost::iostreams::back_insert_device<std::string> > s(inserter);
boost::archive::binary_oarchive oa(s);
oa << obj;
// don't forget to flush the stream to finish writing into the buffer
s.flush();
// now you get to const char* with serial_str.data() or serial_str.c_str()
To deserialize, use
// wrap buffer inside a stream and deserialize serial_str into obj
boost::iostreams::basic_array_source<char> device(serial_str.data(), serial_str.size());
boost::iostreams::stream<boost::iostreams::basic_array_source<char> > s(device);
boost::archive::binary_iarchive ia(s);
ia >> obj;
This works like a charm, I use this to send data around with MPI.
This can be done very fast if you keep the serial_str
in memory, and just call serial_str.clear()
before you serialize into it. This clears the data but does not free any memory, so no allocation will happen when your next serialization data size does not require it.
IIUC, you would like to write to a preallocated array of fixed size.
You could use a boost::iostreams::array_sink (wrapped with stream to give it an std::ostream interface) for that.
Simpler version than accepted answer using std::stringstream
:
// access data with .data() and size with .size()
using RawDataBuffer = std::string;
RawDataBuffer serialize(const Foo &obj) {
std::stringstream ss;
boost::archive::binary_oarchive oa(ss);
oa << obj;
return ss.str();
}
Foo deserialize(const RawDataBuffer &data) {
std::stringstream ss(data);
boost::archive::binary_iarchive ia(ss);
Foo obj; // Foo must be default-constructible
ia >> obj;
return obj;
}
Full working example compiled with boost 1.66 :
#include <boost/archive/binary_iarchive.hpp>
#include <boost/archive/binary_oarchive.hpp>
#include <boost/serialization/access.hpp>
#include <sstream>
#include <iostream>
class Foo {
public:
Foo() = default;
Foo(int i) : _i(i)
{}
int get() const
{ return _i; }
protected:
friend class boost::serialization::access;
template<class Archive>
void serialize(Archive &ar, const unsigned int /* version */ )
{
ar & _i;
}
private:
int _i;
};
// access data with .data() and size with .size()
using RawDataBuffer = std::string;
RawDataBuffer serialize(const Foo &obj) {
std::stringstream ss;
boost::archive::binary_oarchive oa(ss);
oa << obj;
return ss.str();
}
Foo deserialize(const RawDataBuffer &data) {
std::stringstream ss(data);
boost::archive::binary_iarchive ia(ss);
Foo obj; // Foo must be default-constructible
ia >> obj;
return obj;
}
int main()
{
RawDataBuffer buff;
{
Foo fortyTwo(42);
buff = serialize(fortyTwo);
}
{
Foo reborn;
reborn = deserialize(buff);
std::cout << "Reborn from " << reborn.get() << std::endl;
}
}