Fastest way to scan for bit pattern in a stream of bits
Here is a trick to speed up the search by a factor of 32, if neither the Knuth-Morris-Pratt algorithm on the alphabet of two characters {0, 1} nor reinier's idea are fast enough.
You can first use a table with 256 entries to check for each byte in your bit stream if it is contained in the 16-bit word you are looking for. The table you get with
unsigned char table[256];
for (int i=0; i<256; i++)
table[i] = 0; // initialize with false
for (i=0; i<8; i++)
table[(word >> i) & 0xff] = 1; // mark contained bytes with true
You can then find possible positions for matches in the bit stream using
for (i=0; i<length; i++) {
if (table[bitstream[i]]) {
// here comes the code which checks if there is really a match
}
}
As at most 8 of the 256 table entries are not zero, in average you have to take a closer look only at every 32th position. Only for this byte (combined with the bytes one before and one after) you have then to use bit operations or some masking techniques as suggested by reinier to see if there is a match.
The code assumes that you use little endian byte order. The order of the bits in a byte can also be an issue (known to everyone who already implemented a CRC32 checksum).
Using simple brute force is sometimes good.
I think precalc all shifted values of the word and put them in 16 ints
so you got an array like this (assuming int
is twice as wide as short
)
unsigned short pattern = 1234;
unsigned int preShifts[16];
unsigned int masks[16];
int i;
for(i=0; i<16; i++)
{
preShifts[i] = (unsigned int)(pattern<<i); //gets promoted to int
masks[i] = (unsigned int) (0xffff<<i);
}
and then for every unsigned short you get out of the stream, make an int of that short and the previous short and compare that unsigned int to the 16 unsigned int's. If any of them match, you got one.
So basically like this:
int numMatch(unsigned short curWord, unsigned short prevWord)
{
int numHits = 0;
int combinedWords = (prevWord<<16) + curWord;
int i=0;
for(i=0; i<16; i++)
{
if((combinedWords & masks[i]) == preShifsts[i]) numHits++;
}
return numHits;
}
Do note that this could potentially mean multiple hits when the patterns is detected more than once on the same bits:
e.g. 32 bits of 0's and the pattern you want to detect is 16 0's, then it would mean the pattern is detected 16 times!
The time cost of this, assuming it compiles approximately as written, is 16 checks per input word. Per input bit, this does one &
and ==
, and branch or other conditional increment. And also a table lookup for the mask for every bit.
The table lookup is unnecessary; by instead right-shifting combined
we get significantly more efficient asm, as shown in another answer which also shows how to vectorize this with SIMD on x86.