How can I use the TRACE macro in non-MFC projects?
You can try the DebugOutputString function. TRACE is only enabled in debug builds.
Build your own.
trace.cpp:
#ifdef _DEBUG
bool _trace(TCHAR *format, ...)
{
TCHAR buffer[1000];
va_list argptr;
va_start(argptr, format);
wvsprintf(buffer, format, argptr);
va_end(argptr);
OutputDebugString(buffer);
return true;
}
#endif
trace.h:
#include <windows.h>
#ifdef _DEBUG
bool _trace(TCHAR *format, ...);
#define TRACE _trace
#else
#define TRACE false && _trace
#endif
then just #include "trace.h" and you're all set.
Disclaimer: I just copy/pasted this code from a personal project and took out some project specific stuff, but there's no reason it shouldn't work. ;-)
If you use ATL you can try ATLTRACE.
TRACE is defined in afx.h as (at least in vs 2008):
// extern ATL::CTrace TRACE;
#define TRACE ATLTRACE
And ATLTRACE can be found in atltrace.h