How to get RGB components from Color SwiftUI

iOS 14 / macOS 10.16

There is a new initializer that takes a Color and returns a UIColor for iOS or NSColor for macOS now. With the help of those you can implement the following extensions:

iOS / macOS

import SwiftUI

#if canImport(UIKit)
import UIKit
#elseif canImport(AppKit)
import AppKit
#endif

extension Color {
    var components: (red: CGFloat, green: CGFloat, blue: CGFloat, opacity: CGFloat) {

        #if canImport(UIKit)
        typealias NativeColor = UIColor
        #elseif canImport(AppKit)
        typealias NativeColor = NSColor
        #endif

        var r: CGFloat = 0
        var g: CGFloat = 0
        var b: CGFloat = 0
        var o: CGFloat = 0

        guard NativeColor(self).getRed(&r, green: &g, blue: &b, alpha: &o) else {
            // You can handle the failure here as you want
            return (0, 0, 0, 0)
        }

        return (r, g, b, o)
    }
}

Usage

Color.red.components.red // 0.9999999403953552 // <- SwiftUI Colors are not pure!

Waiting for an API I've abused CustomStringConvertible protocol for the simple rgba case where the color description format is #rrggbbaa

debugPrint(Color.red)
debugPrint(Color(red: 1.0, green: 0.0, blue: 0.0))
debugPrint(Color(red: 1.0, green: 0.3, blue: 0.0))
debugPrint(Color(.sRGB, red: 1.0, green: 0.0, blue: 0.5, opacity: 0.3))
debugPrint(Color(hue: 1.0, saturation: 0.0, brightness: 1.0))
debugPrint(Color(.displayP3, red: 1.0, green: 0.0, blue: 0.0, opacity: 1.0).description)

red
#FF0000FF
#FF4C00FF
#FF00804D
#FFFFFFFF
"DisplayP3(red: 1.0, green: 0.0, blue: 0.0, opacity: 1.0)"

as you can see, things like Color.red just dump "red" but if you are working with simple RGB colors generated by code (ie from a color picker) then this is not too bad

extension SwiftUI.Color {
    var redComponent: Double? {
        let val = description
        guard val.hasPrefix("#") else { return nil }
        let r1 = val.index(val.startIndex, offsetBy: 1)
        let r2 = val.index(val.startIndex, offsetBy: 2)
        return Double(Int(val[r1...r2], radix: 16)!) / 255.0
    }

    var greenComponent: Double? {
        let val = description
        guard val.hasPrefix("#") else { return nil }
        let g1 = val.index(val.startIndex, offsetBy: 3)
        let g2 = val.index(val.startIndex, offsetBy: 4)
        return Double(Int(val[g1...g2], radix: 16)!) / 255.0
    }

    var blueComponent: Double? {
        let val = description
        guard val.hasPrefix("#") else { return nil }
        let b1 = val.index(val.startIndex, offsetBy: 5)
        let b2 = val.index(val.startIndex, offsetBy: 6)
        return Double(Int(val[b1...b2], radix: 16)!) / 255.0
    }

    var opacityComponent: Double? {
        let val = description
        guard val.hasPrefix("#") else { return nil }
        let b1 = val.index(val.startIndex, offsetBy: 7)
        let b2 = val.index(val.startIndex, offsetBy: 8)
        return Double(Int(val[b1...b2], radix: 16)!) / 255.0
    }
}