How to obtain connection ID of signalR client on the server side?
Taylor's answer works, however, it doesn't take into consideration a situation where a user has multiple web browser tabs opened and therefore has multiple different connection IDs.
To fix that, I created a Concurrent Dictionary where the dictionary key is a user name and the value for each key is a List of current connections for that given user.
public static ConcurrentDictionary<string, List<string>> ConnectedUsers = new ConcurrentDictionary<string, List<string>>();
On Connected - Adding a connection to the global cache dictionary:
public override Task OnConnected()
{
Trace.TraceInformation("MapHub started. ID: {0}", Context.ConnectionId);
var userName = "testUserName1"; // or get it from Context.User.Identity.Name;
// Try to get a List of existing user connections from the cache
List<string> existingUserConnectionIds;
ConnectedUsers.TryGetValue(userName, out existingUserConnectionIds);
// happens on the very first connection from the user
if(existingUserConnectionIds == null)
{
existingUserConnectionIds = new List<string>();
}
// First add to a List of existing user connections (i.e. multiple web browser tabs)
existingUserConnectionIds.Add(Context.ConnectionId);
// Add to the global dictionary of connected users
ConnectedUsers.TryAdd(userName, existingUserConnectionIds);
return base.OnConnected();
}
On disconnecting (closing the tab) - Removing a connection from the global cache dictionary:
public override Task OnDisconnected(bool stopCalled)
{
var userName = Context.User.Identity.Name;
List<string> existingUserConnectionIds;
ConnectedUsers.TryGetValue(userName, out existingUserConnectionIds);
// remove the connection id from the List
existingUserConnectionIds.Remove(Context.ConnectionId);
// If there are no connection ids in the List, delete the user from the global cache (ConnectedUsers).
if(existingUserConnectionIds.Count == 0)
{
// if there are no connections for the user,
// just delete the userName key from the ConnectedUsers concurent dictionary
List<string> garbage; // to be collected by the Garbage Collector
ConnectedUsers.TryRemove(userName, out garbage);
}
return base.OnDisconnected(stopCalled);
}
I beg to differ on the reconnect. The client remains in the list but the connectid will change. I do an update to the static list on reconnects to resolve this.
When a client invokes a function on the server side you can retrieve their connection ID via Context.ConnectionId
. Now, if you'd like to access that connection Id via a mechanism outside of a hub, you could:
- Just have the Hub invoke your external method passing in the connection id.
- Manage a list of connected clients aka like
public static ConcurrentDictionary<string, MyUserType>...
by adding to the dictionary inOnConnected
and removing from it inOnDisconnected
. Once you have your list of users you can then query it via your external mechanism.
Ex 1:
public class MyHub : Hub
{
public void AHubMethod(string message)
{
MyExternalSingleton.InvokeAMethod(Context.ConnectionId); // Send the current clients connection id to your external service
}
}
Ex 2:
public class MyHub : Hub
{
public static ConcurrentDictionary<string, MyUserType> MyUsers = new ConcurrentDictionary<string, MyUserType>();
public override Task OnConnected()
{
MyUsers.TryAdd(Context.ConnectionId, new MyUserType() { ConnectionId = Context.ConnectionId });
return base.OnConnected();
}
public override Task OnDisconnected(bool stopCalled)
{
MyUserType garbage;
MyUsers.TryRemove(Context.ConnectionId, out garbage);
return base.OnDisconnected(stopCalled);
}
public void PushData(){
//Values is copy-on-read but Clients.Clients expects IList, hence ToList()
Clients.Clients(MyUsers.Keys.ToList()).ClientBoundEvent(data);
}
}
public class MyUserType
{
public string ConnectionId { get; set; }
// Can have whatever you want here
}
// Your external procedure then has access to all users via MyHub.MyUsers
Hope this helps!