In Firebase, is there a way to get the number of children of a node without loading all the node data?
The code snippet you gave does indeed load the entire set of data and then counts it client-side, which can be very slow for large amounts of data.
Firebase doesn't currently have a way to count children without loading data, but we do plan to add it.
For now, one solution would be to maintain a counter of the number of children and update it every time you add a new child. You could use a transaction to count items, like in this code tracking upvodes:
var upvotesRef = new Firebase('https://docs-examples.firebaseio.com/android/saving-data/fireblog/posts/-JRHTHaIs-jNPLXOQivY/upvotes');
upvotesRef.transaction(function (current_value) {
return (current_value || 0) + 1;
});
For more info, see https://www.firebase.com/docs/transactions.html
UPDATE: Firebase recently released Cloud Functions. With Cloud Functions, you don't need to create your own Server. You can simply write JavaScript functions and upload it to Firebase. Firebase will be responsible for triggering functions whenever an event occurs.
If you want to count upvotes for example, you should create a structure similar to this one:
{
"posts" : {
"-JRHTHaIs-jNPLXOQivY" : {
"upvotes_count":5,
"upvotes" : {
"userX" : true,
"userY" : true,
"userZ" : true,
...
}
}
}
}
And then write a javascript function to increase the upvotes_count
when there is a new write to the upvotes
node.
const functions = require('firebase-functions');
const admin = require('firebase-admin');
admin.initializeApp(functions.config().firebase);
exports.countlikes = functions.database.ref('/posts/$postid/upvotes').onWrite(event => {
return event.data.ref.parent.child('upvotes_count').set(event.data.numChildren());
});
You can read the Documentation to know how to Get Started with Cloud Functions.
Also, another example of counting posts is here: https://github.com/firebase/functions-samples/blob/master/child-count/functions/index.js
Update January 2018
The firebase docs have changed so instead of event
we now have change
and context
.
The given example throws an error complaining that event.data
is undefined. This pattern seems to work better:
exports.countPrescriptions = functions.database.ref(`/prescriptions`).onWrite((change, context) => {
const data = change.after.val();
const count = Object.keys(data).length;
return change.after.ref.child('_count').set(count);
});
```
This is a little late in the game as several others have already answered nicely, but I'll share how I might implement it.
This hinges on the fact that the Firebase REST API offers a shallow=true
parameter.
Assume you have a post
object and each one can have a number of comments
:
{
"posts": {
"$postKey": {
"comments": {
...
}
}
}
}
You obviously don't want to fetch all of the comments, just the number of comments.
Assuming you have the key for a post, you can send a GET
request to
https://yourapp.firebaseio.com/posts/[the post key]/comments?shallow=true
.
This will return an object of key-value pairs, where each key is the key of a comment and its value is true
:
{
"comment1key": true,
"comment2key": true,
...,
"comment9999key": true
}
The size of this response is much smaller than requesting the equivalent data, and now you can calculate the number of keys in the response to find your value (e.g. commentCount = Object.keys(result).length
).
This may not completely solve your problem, as you are still calculating the number of keys returned, and you can't necessarily subscribe to the value as it changes, but it does greatly reduce the size of the returned data without requiring any changes to your schema.
Save the count as you go - and use validation to enforce it. I hacked this together - for keeping a count of unique votes and counts which keeps coming up!. But this time I have tested my suggestion! (notwithstanding cut/paste errors!).
The 'trick' here is to use the node priority to as the vote count...
The data is:
vote/$issueBeingVotedOn/user/$uniqueIdOfVoter = thisVotesCount, priority=thisVotesCount vote/$issueBeingVotedOn/count = 'user/'+$idOfLastVoter, priority=CountofLastVote
,"vote": {
".read" : true
,".write" : true
,"$issue" : {
"user" : {
"$user" : {
".validate" : "!data.exists() &&
newData.val()==data.parent().parent().child('count').getPriority()+1 &&
newData.val()==newData.GetPriority()"
user can only vote once && count must be one higher than current count && data value must be same as priority.
}
}
,"count" : {
".validate" : "data.parent().child(newData.val()).val()==newData.getPriority() &&
newData.getPriority()==data.getPriority()+1 "
}
count (last voter really) - vote must exist and its count equal newcount, && newcount (priority) can only go up by one.
}
}
Test script to add 10 votes by different users (for this example, id's faked, should user auth.uid in production). Count down by (i--) 10 to see validation fail.
<script src='https://cdn.firebase.com/v0/firebase.js'></script>
<script>
window.fb = new Firebase('https:...vote/iss1/');
window.fb.child('count').once('value', function (dss) {
votes = dss.getPriority();
for (var i=1;i<10;i++) vote(dss,i+votes);
} );
function vote(dss,count)
{
var user='user/zz' + count; // replace with auth.id or whatever
window.fb.child(user).setWithPriority(count,count);
window.fb.child('count').setWithPriority(user,count);
}
</script>
The 'risk' here is that a vote is cast, but the count not updated (haking or script failure). This is why the votes have a unique 'priority' - the script should really start by ensuring that there is no vote with priority higher than the current count, if there is it should complete that transaction before doing its own - get your clients to clean up for you :)
The count needs to be initialised with a priority before you start - forge doesn't let you do this, so a stub script is needed (before the validation is active!).