How to chain tasks in Visual Studio Code using only tasks.json?
Here is a working example that runs the tcs build and copies the source to another folder using a shell script. This is based on various posts on StackOverflow and the documentation found here:
https://code.visualstudio.com/updates/v1_10#_more-work-on-terminal-runner
One could also make a tasks.json with two tasks with the second having a dependsOn on the first one as shown in Ben Creasy post, the two tasks would get executed when the second one is called. I needed to be able to execute one, the other or both. Many thanks to Ben, I had a hard time finding a solution before hitting this post.
BTW, when including a shell file, the commands are run with reference to the project folder, not the one where the script is located.
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"type": "typescript",
"tsconfig": "tsconfig.json",
"problemMatcher": [
"$tsc"
],
"group": "build",
"identifier": "build"
},
{
"label": "Copy files",
"type": "shell",
"command": "./scripts/copysrc.sh",
"windows": {
"command": ".\\scripts\\copysrc.cmd"
},
"group": "build",
"presentation": {
"reveal": "always"
},
"problemMatcher": [],
"dependsOn": "build"
},
{
"label": "Build and copy",
"dependsOn": [
"build",
"Copy files"
],
"group": "build",
"problemMatcher": []
}
]
}
The dependsOn
feature was shipped in version 1.10.0. For example, I am using this to compile and run single file scripts in TypeScript:
{
"version": "2.0.0",
"tasks": [
{
"command": "tsc -p ${cwd}/2017-play",
"label": "tsc-compile",
"type": "shell"
},
{
"command": "node ${cwd}/2017-play/build/${fileBasenameNoExtension}.js",
"label": "node-exec",
"type": "shell",
"dependsOn": [
"tsc-compile"
],
"problemMatcher": []
}
]
}