ImageView scaling TOP_CROP

This example works with images that is loaded after creation of object + some optimization. I added some comments in code that explain what's going on.

Remember to call:

imageView.setScaleType(ImageView.ScaleType.MATRIX);

or

android:scaleType="matrix"

Java source:

import com.appunite.imageview.OverlayImageView;

public class TopAlignedImageView extends ImageView {
    private Matrix mMatrix;
    private boolean mHasFrame;

    @SuppressWarnings("UnusedDeclaration")
    public TopAlignedImageView(Context context) {
        this(context, null, 0);
    }

    @SuppressWarnings("UnusedDeclaration")
    public TopAlignedImageView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    @SuppressWarnings("UnusedDeclaration")
    public TopAlignedImageView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        mHasFrame = false;
        mMatrix = new Matrix();
        // we have to use own matrix because:
        // ImageView.setImageMatrix(Matrix matrix) will not call
        // configureBounds(); invalidate(); because we will operate on ImageView object
    }

    @Override
    protected boolean setFrame(int l, int t, int r, int b)
    {
        boolean changed = super.setFrame(l, t, r, b);
        if (changed) {
            mHasFrame = true;
            // we do not want to call this method if nothing changed
            setupScaleMatrix(r-l, b-t);
        }
        return changed;
    }

    private void setupScaleMatrix(int width, int height) {
        if (!mHasFrame) {
            // we have to ensure that we already have frame
            // called and have width and height
            return;
        }
        final Drawable drawable = getDrawable();
        if (drawable == null) {
            // we have to check if drawable is null because
            // when not initialized at startup drawable we can
            // rise NullPointerException
            return;
        }
        Matrix matrix = mMatrix;
        final int intrinsicWidth = drawable.getIntrinsicWidth();
        final int intrinsicHeight = drawable.getIntrinsicHeight();

        float factorWidth = width/(float) intrinsicWidth;
        float factorHeight = height/(float) intrinsicHeight;
        float factor = Math.max(factorHeight, factorWidth);

        // there magic happen and can be adjusted to current
        // needs
        matrix.setTranslate(-intrinsicWidth/2.0f, 0);
        matrix.postScale(factor, factor, 0, 0);
        matrix.postTranslate(width/2.0f, 0);
        setImageMatrix(matrix);
    }

    @Override
    public void setImageDrawable(Drawable drawable) {
        super.setImageDrawable(drawable);
        // We have to recalculate image after chaning image
        setupScaleMatrix(getWidth(), getHeight());
    }

    @Override
    public void setImageResource(int resId) {
        super.setImageResource(resId);
        // We have to recalculate image after chaning image
        setupScaleMatrix(getWidth(), getHeight());
    }

    @Override
    public void setImageURI(Uri uri) {
        super.setImageURI(uri);
        // We have to recalculate image after chaning image
        setupScaleMatrix(getWidth(), getHeight());
    }

    // We do not have to overide setImageBitmap because it calls 
    // setImageDrawable method

}

You don't need to write a Custom Image View for getting the TOP_CROP functionality. You just need to modify the matrix of the ImageView.

  1. Set the scaleType to matrix for the ImageView:

    <ImageView
          android:id="@+id/imageView"
          android:contentDescription="Image"
          android:layout_width="match_parent"
          android:layout_height="match_parent"
          android:src="@drawable/image"
          android:scaleType="matrix"/>
    
  2. Set a custom matrix for the ImageView:

    final ImageView imageView = (ImageView) findViewById(R.id.imageView);
    final Matrix matrix = imageView.getImageMatrix();
    final float imageWidth = imageView.getDrawable().getIntrinsicWidth();
    final int screenWidth = getResources().getDisplayMetrics().widthPixels;
    final float scaleRatio = screenWidth / imageWidth;
    matrix.postScale(scaleRatio, scaleRatio);
    imageView.setImageMatrix(matrix);
    

Doing this will give you the TOP_CROP functionality.


Here is my code for centering it at the bottom.

BTW in Dori's Code is a little bug: Since the super.frame() is called at the very end, the getWidth() method might return the wrong value.

If you want to center it at the top simply remove the postTranslate line and you're done.

The nice thing is that with this code you can move it anywhere you want. (right, center => no problem ;)

    public class CenterBottomImageView extends ImageView {
    
        public CenterBottomImageView(Context context) {
            super(context);
            setup();
        }
        
        public CenterBottomImageView(Context context, AttributeSet attrs) {
            super(context, attrs);
            setup();
        }
    
        public CenterBottomImageView(Context context, AttributeSet attrs,
                int defStyle) {
            super(context, attrs, defStyle);
            setup();
        }
        
        private void setup() {
            setScaleType(ScaleType.MATRIX);
        }
    
        @Override
        protected boolean setFrame(int frameLeft, int frameTop, int frameRight, int frameBottom) {
            if (getDrawable() == null) {
                return super.setFrame(frameLeft, frameTop, frameRight, frameBottom);
            }
            float frameWidth = frameRight - frameLeft;
            float frameHeight = frameBottom - frameTop;
            
            float originalImageWidth = (float)getDrawable().getIntrinsicWidth();
            float originalImageHeight = (float)getDrawable().getIntrinsicHeight();
            
            float usedScaleFactor = 1;
            
            if((frameWidth > originalImageWidth) || (frameHeight > originalImageHeight)) {
                // If frame is bigger than image
                // => Crop it, keep aspect ratio and position it at the bottom and center horizontally
                
                float fitHorizontallyScaleFactor = frameWidth/originalImageWidth;
                float fitVerticallyScaleFactor = frameHeight/originalImageHeight;
                
                usedScaleFactor = Math.max(fitHorizontallyScaleFactor, fitVerticallyScaleFactor);
            }
            
            float newImageWidth = originalImageWidth * usedScaleFactor;
            float newImageHeight = originalImageHeight * usedScaleFactor;
            
            Matrix matrix = getImageMatrix();
            matrix.setScale(usedScaleFactor, usedScaleFactor, 0, 0); // Replaces the old matrix completly
//comment matrix.postTranslate if you want crop from TOP
            matrix.postTranslate((frameWidth - newImageWidth) /2, frameHeight - newImageHeight);
            setImageMatrix(matrix);
            return super.setFrame(frameLeft, frameTop, frameRight, frameBottom);
        }
    
    }

Beginner tip: If it plain doesn't work, you likely have to extends androidx.appcompat.widget.AppCompatImageView rather than ImageView


Ok, I have a working solution. The prompt from Darko made me look again at the ImageView class (thanks) and have applied the transformation using a Matrix (as i originally suspected but did not have success on my first attempt!). In my custom imageView class I call setScaleType(ScaleType.MATRIX) after super() in the constructor, and have the following method.

    @Override
    protected boolean setFrame(int l, int t, int r, int b)
    {
        Matrix matrix = getImageMatrix(); 
        float scaleFactor = getWidth()/(float)getDrawable().getIntrinsicWidth();    
        matrix.setScale(scaleFactor, scaleFactor, 0, 0);
        setImageMatrix(matrix);
        return super.setFrame(l, t, r, b);
    }

I have placed int in the setFrame() method as in ImageView the call to configureBounds() is within this method, which is where all the scaling and matrix stuff takes place, so seems logical to me (say if you disagree)

Below is the super.setFrame() method from the AOSP (Android Open Source Project)

    @Override
    protected boolean setFrame(int l, int t, int r, int b) {
        boolean changed = super.setFrame(l, t, r, b);
        mHaveFrame = true;
        configureBounds();
        return changed;
    }

Find the full class src here