Invalid application of sizeof to incomplete type with a struct
The cause of errors such as "Invalid application of sizeof to incomplete type with a struct ... " is always lack of an include statement. Try to find the right library to include.
It means the file containing main
doesn't have access to the player
structure definition (i.e. doesn't know what it looks like).
Try including it in header.h
or make a constructor-like function that allocates it if it's to be an opaque object.
EDIT
If your goal is to hide the implementation of the structure, do this in a C file that has access to the struct:
struct player *
init_player(...)
{
struct player *p = calloc(1, sizeof *p);
/* ... */
return p;
}
However if the implementation shouldn't be hidden - i.e. main
should legally say p->canPlay = 1
it would be better to put the definition of the structure in header.h
.