Pass Parameter with UITapGestureRecognizer

One approach would be to subclass UITapGestureRecognizer and then set a property, I've posted an example below. You could also do some check on the sender and check if equal to some tag, class, string, e.t.c

class ViewController: UIViewController {

    @IBOutlet weak var label1: UILabel!
    @IBOutlet weak var image: UIImageView!

    override func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view, typically from a nib.
        image.userInteractionEnabled = true;
        let tappy = MyTapGesture(target: self, action: #selector(self.tapped(_:)))
        image.addGestureRecognizer(tappy)
        tappy.title = "val"
    }

    func tapped(sender : MyTapGesture) {
        print(sender.title)
        label1.text = sender.title
    }
}

class MyTapGesture: UITapGestureRecognizer {
    var title = String()
}

There are lots of examples on SO, have a look, good luck.


For Swift 4

In Viewdidload

let label     =   UILabel(frame: CGRect(x: 0, y: h, width: Int(self.phoneNumberView.bounds.width), height: 30))
                label.textColor = primaryColor
                label.numberOfLines = 0
                label.font = title3Font
                label.lineBreakMode = .byWordWrapping
                label.attributedText = fullString

 let phoneCall = MyTapGesture(target: self, action: #selector(self.openCall))
        phoneCall.phoneNumber = "\(res)"
            label.isUserInteractionEnabled = true
            label.addGestureRecognizer(phoneCall)

Function as

@objc func openCall(sender : MyTapGesture) {
        let number = sender.phoneNumber
        print(number)
}

Write Class as

class MyTapGesture: UITapGestureRecognizer {
    var phoneNumber = String()
}

Follow Step Properly and make change according to your variable , button ,label . It WORKS PROPERLY