Loop through all the resources in a .resx file

Blogged about it on my blog :) Short version is, to find the full names of the resources(unless you already know them):

var assembly = Assembly.GetExecutingAssembly();

foreach (var resourceName in assembly.GetManifestResourceNames())
    System.Console.WriteLine(resourceName);

To use all of them for something:

foreach (var resourceName in assembly.GetManifestResourceNames())
{
    using(var stream = assembly.GetManifestResourceStream(resourceName))
    {
        // Do something with stream
    }
}

To use resources in other assemblies than the executing one, you'd just get a different assembly object by using some of the other static methods of the Assembly class. Hope it helps :)


You should always use the resource manager and not read files directly to ensure globalization is taken into account.

using System.Collections;
using System.Globalization;
using System.Resources;

...

/* Reference to your resources class -- may be named differently in your case */
ResourceManager MyResourceClass =
    new ResourceManager(typeof(Resources));

ResourceSet resourceSet =
    MyResourceClass.ResourceManager.GetResourceSet(CultureInfo.CurrentUICulture, true, true);
foreach (DictionaryEntry entry in resourceSet)
{
    string resourceKey = entry.Key.ToString();
    object resource = entry.Value;
}