Popup window in winform c#
Just create another form (let's call it formPopup
) using Visual Studio. In a button handler write the following code:
var formPopup = new Form();
formPopup.Show(this); // if you need non-modal window
If you need a non-modal window use: formPopup.Show();
. If you need a dialog (so your code will hang on this invocation until you close the opened form) use: formPopup.ShowDialog()
This is not so easy because basically popups are not supported in windows forms. Although windows forms is based on win32 and in win32 popup are supported. If you accept a few tricks, following code will set you going with a popup. You decide if you want to put it to good use :
class PopupWindow : Control
{
private const int WM_ACTIVATE = 0x0006;
private const int WM_MOUSEACTIVATE = 0x0021;
private Control ownerControl;
public PopupWindow(Control ownerControl)
:base()
{
this.ownerControl = ownerControl;
base.SetTopLevel(true);
}
public Control OwnerControl
{
get
{
return (this.ownerControl as Control);
}
set
{
this.ownerControl = value;
}
}
protected override CreateParams CreateParams
{
get
{
CreateParams createParams = base.CreateParams;
createParams.Style = WindowStyles.WS_POPUP |
WindowStyles.WS_VISIBLE |
WindowStyles.WS_CLIPSIBLINGS |
WindowStyles.WS_CLIPCHILDREN |
WindowStyles.WS_MAXIMIZEBOX |
WindowStyles.WS_BORDER;
createParams.ExStyle = WindowsExtendedStyles.WS_EX_LEFT |
WindowsExtendedStyles.WS_EX_LTRREADING |
WindowsExtendedStyles.WS_EX_RIGHTSCROLLBAR |
WindowsExtendedStyles.WS_EX_TOPMOST;
createParams.Parent = (this.ownerControl != null) ? this.ownerControl.Handle : IntPtr.Zero;
return createParams;
}
}
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
public static extern IntPtr SetActiveWindow(HandleRef hWnd);
protected override void WndProc(ref Message m)
{
switch (m.Msg)
{
case WM_ACTIVATE:
{
if ((int)m.WParam == 1)
{
//window is being activated
if (ownerControl != null)
{
SetActiveWindow(new HandleRef(this, ownerControl.FindForm().Handle));
}
}
break;
}
case WM_MOUSEACTIVATE:
{
m.Result = new IntPtr(MouseActivate.MA_NOACTIVATE);
return;
//break;
}
}
base.WndProc(ref m);
}
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
e.Graphics.FillRectangle(SystemBrushes.Info, 0, 0, Width, Height);
e.Graphics.DrawString((ownerControl as VerticalDateScrollBar).FirstVisibleDate.ToLongDateString(), this.Font, SystemBrushes.InfoText, 2, 2);
}
}
Experiment with it a bit, you have to play around with its position and its size. Use it wrong and nothing shows.
Forms in C# are classes that inherit the Form
base class.
You can show a popup by creating an instance of the class and calling ShowDialog()
.