Right shift and signed integer
From the latest C++20 draft:
Right-shift on signed integral types is an arithmetic right shift, which performs sign-extension.
No, you can't rely on this behaviour. Right shifting of negative quantities (which I assume your example is dealing with) is implementation defined.
In C++, no. It is implementation and/or platform dependent.
In some other languages, yes. In Java, for example, the >> operator is precisely defined to always fill using the left most bit (thereby preserving sign). The >>> operator fills using 0s. So if you want reliable behavior, one possible option would be to change to a different language. (Although obviously, this may not be an option depending on your circumstances.)
From the following link:
INT34-C. Do not shift an expression by a negative number of bits or by greater than or equal to the number of bits that exist in the operand
Noncompliant Code Example (Right Shift)
The result of E1 >> E2
is E1
right-shifted E2
bit positions. If E1
has an unsigned type or if E1
has a signed type and a nonnegative value, the value of the result is the integral part of the quotient of E1 / 2E2. If E1
has a signed type and a negative value, the resulting value is implementation defined and can be either an arithmetic (signed) shift:
Or a logical (unsigned) shift:
This noncompliant code example fails to test whether the right operand is greater than or equal to the width of the promoted left operand, allowing undefined behavior.
unsigned int ui1;
unsigned int ui2;
unsigned int uresult;
/* Initialize ui1 and ui2 */
uresult = ui1 >> ui2;
Making assumptions about whether a right shift is implemented as an arithmetic (signed) shift or a logical (unsigned) shift can also lead to vulnerabilities. See recommendation INT13-C. Use bitwise operators only on unsigned operands.