Scheduling algorithm for a round-robin tournament?
Here is the code for it in JavaScript.
function makeRoundRobinPairings(players) {
if (players.length % 2 == 1) {
players.push(null);
}
const playerCount = players.length;
const rounds = playerCount - 1;
const half = playerCount / 2;
const tournamentPairings = [];
const playerIndexes = players.map((_, i) => i).slice(1);
for (let round = 0; round < rounds; round++) {
const roundPairings = [];
const newPlayerIndexes = [0].concat(playerIndexes);
const firstHalf = newPlayerIndexes.slice(0, half);
const secondHalf = newPlayerIndexes.slice(half, playerCount).reverse();
for (let i = 0; i < firstHalf.length; i++) {
roundPairings.push({
white: players[firstHalf[i]],
black: players[secondHalf[i]],
});
}
// rotating the array
playerIndexes.push(playerIndexes.shift());
tournamentPairings.push(roundPairings);
}
return tournamentPairings;
}
UPDATED: Fixed a bug reported in the comments
I made an updated solution for this with reusable functions (inspired by varun):
const testData = [
"Red",
"Orange",
"Yellow",
"Green",
"Blue",
"Indigo",
"Violet",
];
const matchParticipants = (participants) => {
const p = Array.from(participants);
if (p % 2 == 1) {
p.push(null);
}
const pairings = [];
while (p.length != 0) {
participantA = p.shift();
participantB = p.pop();
if (participantA != undefined && participantB != undefined) {
pairings.push([participantA, participantB]);
}
}
return pairings;
};
const rotateArray = (array) => {
const p = Array.from(array);
const firstElement = p.shift();
const lastElement = p.pop();
return [firstElement, lastElement, ...p];
};
const generateTournament = (participants) => {
const tournamentRounds = [];
const rounds = Math.ceil(participants.length / 2);
let p = Array.from(participants);
for (let i = 0; i < rounds; i++) {
tournamentRounds.push(matchParticipants(p));
p = rotateArray(p);
}
return tournamentRounds;
};
console.log(generateTournament(testData));
I made this code, regarding the Okasaki explanation
const roundRobin = (participants) => {
const tournament = [];
const half = Math.ceil(participants.length / 2);
const groupA = participants.slice(0, half);
const groupB = participants.slice(half, participants.length);
groupB.reverse();
tournament.push(getRound(groupA, groupB));
for(let i=1; i < participants.length - 1; i ++) {
groupA.splice(1, 0, groupB.shift());
groupB.push(groupA.pop())
tournament.push(getRound(groupA, groupB));
}
console.log(tournament)
console.log("Number of Rounds:", tournament.length)
return tournament;
}
const getRound = (groupA, groupB) => {
const total = [];
groupA.forEach((p, i) => {
total.push([groupA[i], groupB[i]]);
});
return total;
}
roundRobin([1,2,3,4,5,6,7])
P.S.: I put an example with an odd amount, so there is a team doesn't play every round, dueling with undefined, you can customize it the way you want
The classic algorithm works like this:
Number the teams 1..n. (Here I'll take n=8.)
Write all the teams in two rows.
1 2 3 4
8 7 6 5
The columns show which teams will play in that round (1 vs 8, 2 vs 7, ...).
Now, keep 1 fixed, but rotate all the other teams. In week 2, you get
1 8 2 3
7 6 5 4
and in week 3, you get
1 7 8 2
6 5 4 3
This continues through week n-1, in this case,
1 3 4 5
2 8 7 6
If n is odd, do the same thing but add a dummy team. Whoever is matched against the dummy team gets a bye that week.