StringBuilder.Append Vs StringBuilder.AppendFormat
casperOne is correct. Once you reach a certain threshold, the Append()
method becomes slower than AppendFormat()
. Here are the different lengths and elapsed ticks of 100,000 iterations of each method:
Length: 1
Append() - 50900
AppendFormat() - 126826
Length: 1000
Append() - 1241938
AppendFormat() - 1337396
Length: 10,000
Append() - 12482051
AppendFormat() - 12740862
Length: 20,000
Append() - 61029875
AppendFormat() - 60483914
When strings with a length near 20,000 are introduced, the AppendFormat()
function will slightly outperform Append()
.
Why does this happen? See casperOne's answer.
Edit:
I reran each test individually under Release configuration and updated the results.
It's impossible to say, not knowing the size of string1
and string2
.
With the call to AppendFormat
, it will preallocate the buffer just once given the length of the format string and the strings that will be inserted and then concatenate everything and insert it into the buffer. For very large strings, this will be advantageous over separate calls to Append
which might cause the buffer to expand multiple times.
However, the three calls to Append
might or might not trigger growth of the buffer and that check is performed each call. If the strings are small enough and no buffer expansion is triggered, then it will be faster than the call to AppendFormat
because it won't have to parse the format string to figure out where to do the replacements.
More data is needed for a definitive answer
It should be noted that there is little discussion of using the static Concat
method on the String
class (Jon's answer using AppendWithCapacity
reminded me of this). His test results show that to be the best case (assuming you don't have to take advantage of specific format specifier). String.Concat
does the same thing in that it will predetermine the length of the strings to concatenate and preallocate the buffer (with slightly more overhead due to looping constructs through the parameters). It's performance is going to be comparable to Jon's AppendWithCapacity
method.
Or, just the plain addition operator, since it compiles to a call to String.Concat
anyways, with the caveat that all of the additions are in the same expression:
// One call to String.Concat.
string result = a + b + c;
NOT
// Two calls to String.Concat.
string result = a + b;
result = result + c;
For all those putting up test code
You need to run your test cases in separate runs (or at the least, perform a GC between the measuring of separate test runs). The reason for this is that if you do say, 1,000,000 runs, creating a new StringBuilder
in each iteration of the loop for one test, and then you run the next test that loops the same number of times, creating an additional 1,000,000 StringBuilder
instances, the GC will more than likely step in during the second test and hinder its timing.