WinRT No mapping for the Unicode character exists in the target multi-byte code page
I managed to read file correctly using similar approach to suggested by duDE:
if(file != null)
{
IBuffer buffer = await FileIO.ReadBufferAsync(file);
DataReader reader = DataReader.FromBuffer(buffer);
byte[] fileContent = new byte[reader.UnconsumedBufferLength];
reader.ReadBytes(fileContent);
string text = Encoding.UTF8.GetString(fileContent, 0, fileContent.Length);
}
Can somebody please elaborate, why my initial approach didn't work?
Try this instead of string text = dataReader.ReadString(numbytes)
:
dataReader.ReadBytes(stream);
string text = Convert.ToBase64String(stream);