Template class with conditional typenames
You can use std::conditional
, from <type_traits>
.
If you want the T2
be optix::float2
when T == float
and otherwise optix::double2
, use std::conditional
. This is availble since c++11 and will resolve the type T2
at compile time.
#include <type_traits> // std::conditional, std::is_same
template <class T>
class MyClass
{
using T2 = typename std::conditional<std::is_same<T, float>::value,
optix::float2, optix::double2>::type;
T2 my_T2_variable;
// ... other code
};
(See demo)
As @HikmatFarhat pointed out, std::conditional
will not catch the user mistakes.
It checks only the first condition, and for the false
case gives the type optix::double2
.
Another option is series of SFINAE ed functions, and decltype
to those for the T2
as follows:
#include <type_traits> // std::is_same, std::enable_if
template <class T> // uses if T == float and return `optix::float2`
auto typeReturn() -> typename std::enable_if<std::is_same<float, T>::value, optix::float2>::type { return {}; }
template <class T> // uses if T == double and return `optix::double2`
auto typeReturn() -> typename std::enable_if<std::is_same<double, T>::value, optix::double2>::type { return {}; }
template <class T>
class MyClass
{
using T2 = decltype(typeReturn<T>()); // chooses the right function!
T2 my_T2_variable;
// ... other codes
};
(See demo)
Typically you'd do this by creating a trait type whose specializations define the additional types. For example:
// Base template is undefined.
template <typename T>
struct optix_traits;
template <>
struct optix_traits<float> {
using dim2 = optix::float2;
// etc
};
template <>
struct optix_traits<double> {
using dim2 = optix::double2;
// etc
};
Then you can alias from these types to a name in your type, if desired:
template <typename T>
class MyClass {
public:
using T2 = typename optix_traits<T>::dim2;
};
Implement a meta-function using template specialization that maps standard C++ types to OptiX types with the desired "rank":
template <typename T, std::size_t N> struct optix_type;
template <> struct optix_type<float, 2> { using type = optix::float2; };
template <> struct optix_type<float, 3> { using type = optix::float3; };
template <> struct optix_type<double, 2> { using type = optix::double2; };
// ...
template <typename T, std::size_t N>
using optix_type_t = typename optix_type<T, N>::type;
You can then use this within your class(es) to easily get the right types:
template <class T>
class MyClass {
using T2 = optix_type_t<T, 2>;
MyClass() {
T2 my_T2_variable;
optix_type_t<T, 3> my_T3_variable;
}
void SomeFunction() { T2 another_T2_variable; };
};