How to emit a signal from a QPushButton when the mouse hovers over it?
Although @Exa has answered this question, I want to show another solution which does not need to subclass QPushButton and is flexible in use! ( That's what I need in my project)
Step 1/2 : Overriding eventFilter.
LoginWindow.h:
// LoginWindow is where you placed your QPushButton
//(= most probably your application windows)
class LoginWindow: public QWidget
{
public:
bool eventFilter(QObject *obj, QEvent *event);
..
};
LoginWindow.cpp:
bool LoginWindow::eventFilter(QObject *obj, QEvent *event)
{
// This function repeatedly call for those QObjects
// which have installed eventFilter (Step 2)
if (obj == (QObject*)targetPushButton) {
if (event->type() == QEvent::Enter)
{
// Whatever you want to do when mouse goes over targetPushButton
}
return true;
}else {
// pass the event on to the parent class
return QWidget::eventFilter(obj, event);
}
}
Step 2/2 : Installing eventFilter on target widgets.
LoginWindow::LoginWindow()
{
...
targetPushButton->installEventFilter(this);
...
}
You can use QWidget::enterEvent ( QEvent * event ) for this.
You override this event and send a custom defined signal when ever this event occurs.
First you have to enable mouse tracking for this widget (setMouseTracking(true)
in the constructor for example).
Header file:
class my_button
{
// ...
protected:
virtual void enterEvent( QEvent* e );
public Q_SIGNALS:
void hovered();
// ...
};
Source file:
void my_button::enterEvent( QEvent* e )
{
Q_EMIT hovered();
// don't forget to forward the event
QWidget::enterEvent( e );
}
Where you use your button:
connect( one_of_my_button, SIGNAL(hovered()), this, SLOT(do_something_when_button_hovered()) );